Eldemar

Eldemar takes you from the forests around the village of Cerro down into ancient crypts and burial mounds, and on to the city of Nharuk.

You explore, fight, talk to the people you meet, trade with merchants and solve the puzzles the land throws at you.

The design draws on two classics we grew up with: the open exploration of The Legend of Zelda on the NES, and the first-person action game Doom.

Combat is real-time, so corridors full of skeletons needs your faster reflexes.

The engine is hand-written in 68k assembly, built for AGA. No ports, no emulation layers: Eldemar is a native Amiga game, designed in 2026 for Amiga computers, by veterans of the demo scene.

Eldemar is a brand-new first-person fantasy RPG for the Amiga 1200, 4000 and CD32.

Info

Features

Nine levels across three hand-drawn graphic sets: forest, village and dungeon
Real-time first-person combat with sword, axe, bow and a magic gem weapon
Wooden and metal shields that absorb enemy blows
Bronze, silver, gold and master keys to find for locked doors
Lantern light that pushes back the darkness of the crypts
Helm and cloak bonuses for invulnerability and invisibility
Characters to talk to, merchants to trade with, secrets to uncover
Automap, unlocked once you find the map scroll
Five save slots on disk, and four saves to NVRAM on the CD32
Fully translated into English, Italian, German, French, Polish and Spanish
See it in action! click to watch the video.
Release date

The game is actually running in a Kickstarter campaign for a physical release! Plus, we may add more levels, a complete audio soundtrack by Allister Brimble and FMV videos!

We expect to release Eldemar in digital and - hopefully - physical format in March 2027.

Credits

Programming

Paolo "Mod3m" D'Urso

Graphics

Christophe "Tenshu" Romagnoli

Music & SFX

Allister Brimble

Project Manager

Paolo “Mod3m” D’Urso
System Requirements
Achitecture

AGA Amiga, CD32, FPGA core or emulator

ROM

Kickstart 3.1 or modern ROM variants

CPU

68020 or better

RAM

2 MB Chip (suggested 8Mb Fast RAM for higher quality textures, music, sfx)

Hard Disk

20 MB free

Controller

Keyboard, Mouse, Joystick, CD32 joypad or compatible gamepad